Sorry, we don't support your browser.  Install a modern browser

Forced Robber move in Rush#592

J

When a 7 rolls, and its a player’s turn to place the robber, the system deactivates everything else till a robber is placed. If its my turn, I can not drop a road, trade with the bank, anything else till i drop the robber. Time is crucial to Rush and this takes away from it.
Case in point - i had to road+road to secure a settlement spot from a another player. I clicked on road, and second road immediately. However, 7 rolled between those 2 clicks and I was forced to place robber. By the time i dropped robber, the other player dropped 1 road and effectively plowed me. I waited to get 2 bricks and wood to secure the plow. Pls let players choose the order in which they place the robber in their allotted 4-5 secs and dont force them to lose competitive advantage.

a month ago