Timer: Colonist Rush is too different of a game. I know in the friendly rooms, there’s the option to have a normal game with 30 second timers. Why not offer a ranked version with 30 second timers?
Karma: Too many times I hit start game by accident and it brings me into a game right away, and then when I try and disable the karma so I can leave, too many players channel their inner tyrant and decline to disable it. Either the karma system needs to be revamped, or there needs to be a confirmation before the game actually starts.