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Colonist Rush — glitch when activating 2 roads and rolling a 7#1027

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Hello! Suggestion context:

While playing Colonist Rush on the fastest setting of 5s, I noticed a glitch. I activated the development card for 2-roads, and before placing my roads, a 7 was rolled and it was my turn to move the robber.

The game immediately switched my action to move the robber, and because I hadn’t placed my roads yet, I lost my 2-roads.

Please fix this niche bug, I lost the game because of this haha.

2 hours ago